
More likely than not, as readers of comics, we generally
do not register the transitions that occur from one panel
to another. Rather subconsciously we know we’ve
encountered them but have never really looked and
examined them closely. As creators of comics,
though, knowing the transitions is a mandatory
knowledge in order to create a seamless story.

The
first type of transition is Moment-to-Moment
which shows very little passage of time as shown
in the example above left. Second is
Action-to-Action, clearly showing some type of
movement of a subject as shown to the right.

Next
is Subject-to-Subject which is a little more
reader involved in that the viewer must put the
two images together and form an understanding of
what is occuring. Generally, the subject in both
images are related in scene or idea. In this
case, we have an example of a chess match being played
out.

Scene-to-Scene
is a common transition which requires reader
involvement as well. It usually involves a
passage of time and space. Examples include
changes from one location to another and a huge
leap of time such as fast forwarding to a future
moment or doing flashbacks. More likely, transitions like
this are accompanied by text which joins the two panels
together by an idea.

On
the other hand, Aspect-to-Aspect goes a
different route and sets a wandering eye
perspective that creates a sense of mood. This
transition type can even act as a guide to what
readers see in the environment as opposed to one big
panoramic-like panel.

Last,
are the panel transitions that have no logical
relation to each other at all – the Non-Sequiter.
These are like random images thrown to the
reader with no bearing to each other or even
overall. The only possible use for this is like
watching the cursed video in “The Ring” movie.
They seem rather non-related at first but is explained,
mostly, as the movie progresses.
Article source : www.mangatutorials.com/2006/panel-transitions-the-basics
0 comments:
Post a Comment