 Basics
 BasicsShading can be a bit tricky at first but its not as difficult as it seems. The picture to the right shows a light bulb and several geometrical shapes; circle, triangle, cylinder, and a square.
You’ll notice that one side of the shape is             
           light and the other is darkened. All you need to know or     
                   keep in mind is just that. What the light doesn’t hit,                        it is darkened.
 In this example, all you have to do                        is picture 
the light source and the object which is being                        
hit by the light –  which part will the light hit?                      
  How far will the light go?
You also have to ask yourself where is                        the light source coming from?
 If the light is far above,                        the shorter the 
shadow is (try checking out your shadow                        at noon –
 12:00PM) whereas the lower the light, the longer                       
 the shadow will become. According to the light source, make            
            your shadow fit accordingly.
Good thing to remember also: what is the                        shape of the object I’m giving a shadow? Each
 of the                        shapes in the picture each have their own
 unique cast. The                        triangle has a pointy shadow, 
the circle has a circular                        shadow, the cylinder 
has a rectangular shadow, and the cube                        has a 
“L”-like shadow. At a different angle, though,                        
the cube will cast a different shadow shape. For instance,              
          if the light was head-on to one of the flat sides, it will    
                    cast a square to rectangular shadow depending on the
 light                        source’s height.
With that in mind, you also need to remember:                        what is the shape of the object the shadow is falling                        on top of? The
 current example only has a flat surface                        on which
 the shadows fall but in most cases, shadows of                        –
 say a character – will fall on rocks or on water, which                
        will look different compared to each other. 
 Tips                        to keep in mind:
Tips                        to keep in mind:-The darker the shadow, the brighter the light source.
-As the shadow is drawn further from the object, the lighter it becomes.
Drawing the Shadow
The shadow takes on the shape of the item it comes from. If you look to the example picture to the left, you will see various shapes and their shadows being cast. Notice that to make the shadow, all you have to do is create a triangular shape from the top of the object to the ground and back to to the base of the object.
The shadow takes on the shape of the item it comes from. If you look to the example picture to the left, you will see various shapes and their shadows being cast. Notice that to make the shadow, all you have to do is create a triangular shape from the top of the object to the ground and back to to the base of the object.
The cube is a bit more complicated as there             
           are two and in some cases, three triangles you have to draw  
                      when at an angle.
Drawing the shadow on the ground, I drew in             
           dotted lines to indicate the shape of the shadow – which     
                   is basically the same shape as the object itself. 
Again,                        you’ll notice that the cube does its own 
unique cast as                        indicated at the bottom example. 
It forms an “L”                        type shadow.
Shading
Shading on an object usually starts midway into the object as shown on the cylinder, cone, triangle, and cube. The circle is also shaded midway but considering that it is round, the shape of the shading also becomes rounded! The result is something quite like an eclipse. Note: Shadows depicted in example image are intentionally drawn entirely dark for tutorial purposes.
Shading on an object usually starts midway into the object as shown on the cylinder, cone, triangle, and cube. The circle is also shaded midway but considering that it is round, the shape of the shading also becomes rounded! The result is something quite like an eclipse. Note: Shadows depicted in example image are intentionally drawn entirely dark for tutorial purposes.
 Light                        Source and Shadow
Light                        Source and ShadowThe shape of the shadow is also affected by the light source. When the light source is from anything but the sun, like a light bulb, the shadow widens the further it is from the object. The sun, meanwhile, casts a “striaight” shadow in that it remains true to the objects shape.
More Than One Light Source
A shadow is made for each light source present in a scene. If you are inside a room, for example, and there are two lights on, you will cast a shadow from each light source. This is shown on the right-most example.
A shadow is made for each light source present in a scene. If you are inside a room, for example, and there are two lights on, you will cast a shadow from each light source. This is shown on the right-most example.
Notice both of the bulbs are at the same distance       
                 and height from the object. This fact causes the 
shadows                        from both light bulbs to be the same. 
When the light sources                        are from different 
distances and heights, the light source                        that is 
closer to the object gives off the darker shadow.
Looking at the example again, note that the             
           area where the two shadows meet is darker than the one shadow
                        itself. Dark + Dark = Darker. Keep this in mind 
when drawing                        groups of people who’s shadows 
happen to overlap and intersect                        each other.
Summary
Those basic shapes I have mentioned in the previous pages makes up the human anatomy. The circle, rectangle, triangle, cylinder, and square. The arms are basically cylinders, the head is an oval on top of a cylinder, etc. From there, the shadow is based on those shapes. Of course it’s a bit more complicated since the face isn’t all one shape but a combination.
Those basic shapes I have mentioned in the previous pages makes up the human anatomy. The circle, rectangle, triangle, cylinder, and square. The arms are basically cylinders, the head is an oval on top of a cylinder, etc. From there, the shadow is based on those shapes. Of course it’s a bit more complicated since the face isn’t all one shape but a combination.
Article source : www.mangatutorials.com/2005/shade-and-shadow-basic-shapes 
 

 

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